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LLNL C++ as base for Python 2?
Have we been talking about Python 2 or Python 1.6? If we're talking about
Python 2, has anyone given a serious look at the LLNL gang's C++/Python
stuff? If I recall Paul Dubois' talk at the last conference, it sounded
like their work made it much easier to implement extension modules.

Skip Montanaro | Mojam: "Uniting the World of Music" http://www.mojam.com/
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Re: LLNL C++ as base for Python 2? [ In reply to ]
> Have we been talking about Python 2 or Python 1.6? If we're talking about
> Python 2, has anyone given a serious look at the LLNL gang's C++/Python
> stuff? If I recall Paul Dubois' talk at the last conference, it sounded
> like their work made it much easier to implement extension modules.

I've mostly had 1.6 in mind. See recent traffic in the C++ SIG
archives for the status of Paul's CXX.

--Guido van Rossum (home page: http://www.python.org/~guido/)
Re: LLNL C++ as base for Python 2? [ In reply to ]
On Wed, 28 Apr 1999, Guido van Rossum wrote:

> > Have we been talking about Python 2 or Python 1.6? If we're talking about
> > Python 2, has anyone given a serious look at the LLNL gang's C++/Python
> > stuff? If I recall Paul Dubois' talk at the last conference, it sounded
> > like their work made it much easier to implement extension modules.
>
> I've mostly had 1.6 in mind. See recent traffic in the C++ SIG
> archives for the status of Paul's CXX.

Recent traffic? There's nothing in there that's substantive since... uh,
well, I got tired of looking back. =)

CXX is very cool, but it is still pushing the envelope of many C++
compilers. From what I gather, recent egcs' do manage with it, and since
egcs is going to replace gcc, I expect that many platforms will be able to
"do" CXX relatively soon.

I vote to stay on the 1.6 track for now.