Hi,
> Someone had mentioned they did something similar in perl, but their
> utility used a lot of CPU. They also mentioned they would be
> interested in seeing how it would perform when written c++. Once the
> application is started and things settle down with the broadcasting
> code in place and it transmitting packets (I don't know if they are
> transmitting right yet!) the machine buzzes along using only 2% of the
> cpu for everything on the system including the broadcaster when the
> machine is idle. The average queue length is 1.
It was me who did the perl hack. Great work you did. It would be a pleasure
for me to be a beta tester :)
Bye,
Stefan
> Someone had mentioned they did something similar in perl, but their
> utility used a lot of CPU. They also mentioned they would be
> interested in seeing how it would perform when written c++. Once the
> application is started and things settle down with the broadcasting
> code in place and it transmitting packets (I don't know if they are
> transmitting right yet!) the machine buzzes along using only 2% of the
> cpu for everything on the system including the broadcaster when the
> machine is idle. The average queue length is 1.
It was me who did the perl hack. Great work you did. It would be a pleasure
for me to be a beta tester :)
Bye,
Stefan