>
>
>-----Original Message-----
>From: mythtv-users <mythtv-users-bounces@mythtv.org> On Behalf Of
mythtv@kosowsky.org
>Sent: Monday, 22 July 2019 6:44 pm
>To: Discussion about MythTV <mythtv-users@mythtv.org>
>Subject: Re: [mythtv-users] Status of Win32 builds for MythTV
>
>Jerry Rubinow wrote at about 01:13:15 -0400 on Monday, July 22, 2019:
> > On Sun, Jul 21, 2019 at 6:35 PM Anthony Giggins
<seven@seven.dorksville.net> > wrote:
> >
> > >
> > >
> > > On Sun, 21 Jul 2019 at 04:05, Jerry Rubinow <jerrymr@gmail.com> wrote:
> > >
> > >> On Sun, Apr 28, 2019 at 12:57 AM <mythtv@kosowsky.org> wrote:
> > >>
> > >>> I am looking to find and/or build a Windows mythtv frontend for ver
> >>> 29.1.
> > >>>
> > >>> In looking at the wiki
> > >>> (https://www.mythtv.org/wiki/MythTV_on_Windows), there doesn't seem
to > >>> be anything updated since circa 2013 and ver 23.
> > >>>
> > >>> - Has anyone successfully built a Windows frontend using a recent
mythtv
>> everything using master and the 2019 >Community version (the free one)
of > >> Visual Studio.
> >> talks about QT with versions of Visual Studio newer than 2010 not
working > >> because QT doesn't >have 32-bit OpenGL support for newer
versions of > >> Studio. It also says 64 bit builds cannot be done because
of lack of > >> support for inline assembly in Studio. However, I was able
>to compile a > >> 64-bit version without compile issues, so perhaps the
myth source has > >> conditionals for that now. Compiling a 64-bit app
gets around the QT issue > >> I assume.
> >> .vcxproj project files (expat, exiv2, and libzmq) > >> - there were a
dozen .pro files that needed QT += >widgets in them. There > >> was
conditional code in them that was not adding them. Not sure why > >> > >>
I was using QT 5.13.0.
> > >>
> > >> I ran mythtv\mythtv\configure.ps1 OutputType sln > >> This generated
a solution file that I could then load in Studio and > >> compile.
> > >>
> > >> Big disclaimer: I only claim to have built everything without compile
or > >> link errors. I did not test for a successful run, as I'm not setup
for > >> that right now. If you want my git >diff output, let me know.
> > >>
> > >> -Jerry
> > >>
> > >>
> > > Did you have any binaries you'd like to share, I'd happily test,
although > > I'm still running version 29 > > > > Also which version did
you compile? 29-fixes, 30-fixes or master?
> > >
> > > also why not submit a pull request to merge your changes back in? or a
> > link to your fork atleast > > > > Cheers, > > > > Anthony > > > >
I'd be happy to share binaries. I built >against master, but I could switch
> to a different branch if that would be more helpful. Let me know.
> >
> > I would like to get the changes I made merged back in, but I made my
.pro > file changes without really understanding why they weren't working
as they > were. Why didn't the >following include widgets? I had to move
the widgets > line outside the condition for the code to compile.
> >
> > contains(QT_VERSION, ^5\\.[0-9]\\..*) { > QT += widgets > } > >
Anyway, once I get that sorted I'll make a pull request.
> >
> > Thanks,
> > Jerry
>
>Thanks!
>Would be really great to have it all merged in so that we can build on your
effort and not recreate the wheel.
>
>I am surprised that there is not more of a demand for a Windows version --
I would think there would be many people out there like myself that have a
Linux server but still have Windows >laptops... and it's great to watch the
video directly on MythTV over Windows rather than having to download the
video to my laptop and run mplayer...
>_______________________________________________
+ 1 vote for 64-bit Windows binaries , yahoo
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